﻿namespace TierraReborn
{
    public class Creature
    {
        // We have exclusive write to this memory block
        private int MembraneStart;
        private int MembraneEnd;

        // We have excusive write to this during th copy, as long as this is not 'divided'
        private int ChidMembraneStart;
        private int ChildMembraneEnd;

        private Cpu InstructionPointer;
    }
}
